Create a brand identity for our studio "Pixel Paranoia" that reflects our creative vision. The goal was to demonstrate successive iterations of my creative process and how each iteration improved the design based on feedback.
Develop multiple logo concepts through an iterative design process, gathering feedback at each stage to refine and improve the final design.
The earliest concepts began with hand sketches exploring pixel elements, geometric forms, and visual styles. After choosing our group name, I created logo designs based on what our group wanted to reflect - fun and pixelated styles. The designs evolved from rough sketches to digital wireframes to colored versions.
I created my sketches in Adobe Illustrator using my drawing tablet, which allowed me to make the logo quite detailed. However, feedback from my group and teacher indicated that the logo was too detailed - the fine details wouldn't be visible when displayed on smaller screens, such as on a website.
Professor Josh liked the pixelated cube logo as it better represented the "Pixel Paranoia" name, though he advised further simplification. The pixel cube concept became the central focus, with the eye element adding the "paranoia" feeling. Multiple variations were created with different color schemes and eye styles.
Extensive exploration of typography options, color palettes, and icon variations. Each concept was tested for readability, scalability, and brand recognition. The eye motif represents the "paranoia" element while geometric shapes represent the "pixel" aesthetic.
Through these iterations, the project evolved significantly in terms of both design and functionality. Each iteration was driven by feedback and focused on refining the user experience.
Although my logo was not the one chosen by the group in the end, the process allowed me to refine my design skills and better understand the importance of iterative feedback in a collaborative project.
Check out my other design and development work!